At the London Expo today I was able to get my hands on a playable version of Transformers: War for Cybertron. The build felt a bit clunky intially, and Gamer Girlfriend pointed out some grammatical errors in the mission briefing, but overall the game was a riot to play. From the first moment I transformed […]Read more "London Expo: Transformers War for Cybertron"
DICE has announced the new 4 player co-op mode, “Onslaught” which will pit four players against waves of computer controlled enemies. Very few concrete details are out at this time, but this update looks to remedy the lack of co-op in the game at launch. No word yet if this update will be free of […]Read more "Bad Company 2 to recieve Co-op Upgrade"
Recently Media Molecule have retracted their statement that they wouldn’t create a sequel to the hugely popular Little Big Planet and announced LBP2 was in the works. The game will feature more innovative ways to interact with the environment you create, and even allows for creating your own cutscenes. The game will also allow users […]Read more "Media Molecule reveal Little Big Planet 2"
Starting last night Bungie rolled out the long anticipated Invasion game type in the Halo: Reach Beta. The match pits a group of Spartans against a group of Elites in a big team battle featuring objective points. The match features progressive loadouts that change depending on the various phases in the match. Spartans are always […]Read more "Halo: Reach Beta “Invasion”"
As my attention towards games has been focused quite closely on the beta, it made sense to make this weeks game about it as well. The match I want to talk about today was an intense one. Through the course of the game both sides stayed neck and neck with each other. One could surmise […]Read more "Game Night- Halo: Reach Beta"
I am once again writing to you from the trenches of endless online war that is Halo Reach Multiplayer Beta. As I have been playing and constantly trying to assassinate people so I can see the cool animation I was struck by something very unique in the beta, the animations. Anyone who has played Halo […]Read more "Halo: Reach Beta- Character Animations"
The long anticipated beta is finally upon us, and after a few minor hiccups and set backs I was able to slip into some amazing multiplayer experiences. I think it is safe to say that I will never forget my first assassination utilizing the new kill animation sequence that can be done via holding down the […]Read more "Halo: Reach Beta is Live!"